If any of you are friends of mine on facebook, you may have seen this pic I posted a while ago: [link]
My style has changed a bit in 9 years, but, my subject matter sure as hell hasn't
I've been gaming a lot lately, and I wanted to return to the idea of re-designing my 1st 3rd edition character, Tundrok. I kinda miss this guy. He had a lot of adventures, from fighting minotaur pirates and traveling back in time to help a person reach god-hood, to getting his ass kicked in a fist-fight by a gypsy over a horse-cart (because I was the only person in the group who hadn't seen "Snatch.")
here he is, in his standard issue studded-leather every adventurer has, until about level 6.
How the Hell I got away with playing a character who wore a scarf and suspenders un-ironically is beyond me.WARNING: Boring D&D Nostalgia/Design Tangent
I don't know if anybody else was following the aesthetic shift D&D was making in its transition from AD&D to 3E, but, a major change they made to design was to make most suits of armor composed almost entirely out of belts and small pouches. Being that I was 14 (and stupid) I ate this shit right up, so, instead of designing a barbarian in a loincloth and bear-skin (as barbarians should be.) I had to get on the belt bus, and cover poor Tundrok in straps.
Of course, I look back at this design-choice now, and realize how hideous it is. In fact, whenever I draw a character now who is wearing a belt where a belt has no business being, my body fires liquid diarrhea into my brain, in an attempt to poison me.
In my redesign, I wanted to get rid of most of those belts and layers of armor, though I kept the suspenders (which, I'm sure I added at the time just for the sake of having more fucking belts to strap shit to.)
Paper texture from: [link]